


DICE GAME
Luck of the dice, strategy of the mind.
MATRIX DICE GAME
Matrix is a fun and educational dice game that can be enjoyed by people of all ages. It’s a great way for children to learn multiplication facts in a fun and interactive way, and it’s also a great way for seniors to keep their minds sharp and active. Perfect for family game nights!
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how to play
LEARN THE MATRIX
MATRIX INSTRUCTIONS
STEP BY STEP
Download PDF
OBJECT

To be the first to press all 36 bubbles on the Matrix Pad.
SET UP

Number of players – Contents for 4 are included. Matrix may be played with any number of people. Matrix score sheets and additional/replacement contents may be found at diceemporium.com Each player gets their own bubble pop pad. 1 set of dice is used among all players.
HOW TO PLAY

This game is played over a number of rounds. Each round consists of each player completing 3 phases. Each turn consists of 3 phases: Roll, Multiply, and Press.
On any turn, the player may add OR subtract as many blue and red dice to arrive at a different number to be used with the multiplier die.
DICE

The red die has a ★ which serves as a wild and can be used as any number 1-6. The blue and red die are only used once during a turn. Unused dice are ignored. As the game progresses, there will be situations where no bubbles will be pressed.
WINNING THE GAME

After the first player completes their Matrix, all other players who have not played in that round get one turn to complete the Matrix as well. In the event of a tie, each player rolls the 4 blue and 1 red die. The highest sum total of the 5 dice wins. Red ★ counts as a 6. Repeat if necessary.
GAME VARIANTS
SPEED PLAY 1
The game
lasts only 5 rounds for each
player. After the 5th turn,
each player counts the total
of all unpunched numbers.
Player with the lowest
remaining total, wins!
SPEED PLAY 2
The game
lasts only 5 rounds for each
player. After the 5th turn,
each player counts the
amount of unpunched
bubbles. Whoever has the
least number of unpunched
bubbles wins!
STAR OF DOOM
If a player
gets a ★, instead of making
it a number from 1-6, ignore
the multiplier and unpunch
bubbles on your pad that
equal the total of the four
blue dice. For example, if
your dice amount is 19 and
you have 3 and 16
punched, those two
numbers get unpunched. In
a situation where punched
numbers cannot equal the
sum of the dice, then
unpunch bubbles to get as
close to that number as
possible.
EXAMPLES

