The Dice Emporium

Luck of the dice, strategy of the mind.

MATRIX DICE GAME

Matrix is a fun and educational dice game that can be enjoyed by people of all ages. It’s a great way for children to learn multiplication and for seniors to keep their minds sharp and active. Perfect for family game nights!

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MATRIX INSTRUCTIONS

STEP BY STEP

OBJECT

To be the first to press all 36 bubbles on the Matrix Pad.

SET UP

Matrix Contents - Dice Emporium
Number of players – Contents for 4 are included. Matrix may be played with any number of people. Matrix score sheets can be downloaded here.  Additional/replacement contents can be purchased here. Each player gets their own bubble pop pad. 1 set of dice is used among all players.

HOW TO PLAY

This game is played over a number of rounds. Each round consists of each player completing 3 phases.
On any turn, the player may add OR subtract as many blue and red dice to arrive at a different number to be used with the multiplier die.

DICE

The red die has a ★ which serves as a wild and can be used as any number 1-6. The blue and red die are only used once during a turn. Unused dice are ignored. As the game progresses, there will be situations where no bubbles will be pressed.

WINNING THE GAME

Matrix Pad - Dice Emporium
After the first player completes their Matrix, all other players who have not played in that round get one turn to complete the Matrix as well. In the event of a tie, each player rolls the 4 blue and 1 red die. The highest sum total of the 5 dice wins. Red ★ counts as a 6. Repeat if necessary.

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GAME VARIANTS

SPEED PLAY 1

The game lasts only 5 rounds for each player. After the 5th turn, each player counts the total of all unpunched numbers. Player with the lowest remaining total, wins!

SPEED PLAY 2

The game lasts only 5 rounds for each player. After the 5th turn, each player counts the amount of unpunched bubbles. Whoever has the least number of unpunched bubbles wins!

STAR OF DOOM

When you roll a Star of Doom ★, the multiplier die is not used. Add the total of the 4 blue dice. This is the total to be subtracted from your Matrix pad. The opponent on your left gets to choose which numbers closest to the total without going over get unpunched. For example, if your dice amount is 19, you could unpunch a 3 and 16 or a 1, 2, 3, 5, and 8.

EXAMPLES

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